The stages rather fit the style of the characters neatly, Again when its the dragons that represents Forest laws kick butt kung fu like fighting style, or the dojo like parts representing Hwoarang and his tai Kwan do fighting style as well XD, In other words Fantastic Visuals for this game, Even if its the arcade or ps1, They still look pretty decent for the time this classic was released. The characters equally have there own stages, well the beginning characters of course, some of the hidden characters use some of the 10 original starter characters stages in here, but that is not a bad thing.
The graphics were definitely a Improvement over the last two installments of the tekken series, as the characters have much more of a smoother color, They have more neater of a body polygon feel, and in general the characters look pretty darn good for this title. The only graphical errors I can see is The characters and the entire game screen they have a slightly noticeable transparent effect, but that doesn't stop this game from having its good looking charm. ) Graphics: The original Sony Playstation was really well known for being a great system at 3D, and Really playing the original Tekken games, It proves that the 3D capabilities worked quite well, as all of the original Tekken games on the ps1 was graphically pretty close to their arcade counter parts perfectly, A noticeable difference, from the arcade version, to the ps1 version, is the intro, the intro/cutscene is much different it shows more characters, the background is different, and a whole lot of other stuff was different etc, You will see what I mean when you get you're hands on this classic. ( Testing/Playing this game, It's a Pretty laggy game, but This port is still pretty fun nonetheless, The lag doesn't appear on an actual Sony ps1 console, It just turns out pretty laggy on vizzed, Just like the arcade version of this game was pretty laggy on vizzed. I remember at old times me and my bro Fighting each other, I would always pick forest law at most times, and my bro he would bring out hwoarang and I would lose, Even during some of our classic fights I would sometimes pick true ogre and spam his fire attack, just to gain a quick win, but I would still result losing to my big bro, We would even spend time playing on the Fun tekken ball mini game, Ahh good times xD, Now reviewing this great port where do I start oh yeah.
TEKKEN 3 PS1 ROM SERIES
Use memcard 2: /home/pi/RetroPie/roms/psx/Tekken3//pcsx-card2.Introduction: Here's another classic to review, as some of you may already know, I already reviewed the Arcade version which was a ton of fun to play, really counting down on the series on the ps1 Tekken three was without a doubt one of the biggest changes in the slot or franchise, This game is gonna get the credit it rightfully deserves, as I am reviewing this game right now, Back in those days, No wonder why this game is still considered by fans of the series The best tekken game. Im thinking why there is double slash in the path:
Loaded CD Image: /home/pi/RetroPie/roms/psx/Tekken3/Tekken 3.cueĬould not open: /home/pi/RetroPie/roms/psx/Tekken3/TEKKEN 3.BIN Loading memory card /home/pi/RetroPie/roms/psx/Tekken3//pcsx-card2.mcd PsxMap: warning: wanted to map got 0圆f529000 Use memcard 2: /home/pi/RetroPie/roms/psx/Tekken3//pcsx-card2.mcd rwxrwxrwx 1 pi pi 128K Dec 27 14:00 $ cat /dev/shm/runcommand.logĮxecuting: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-pcsx-rearmed/libretro.so -config /opt/retropie/configs/psx/retroarch.cfg "/home/pi/RetroPie/roms/psx/Tekken3/Tekken 3.cue" -appendconfig /dev/shm/retroarch.cfg rwxrwxrwx 1 pi pi 128K Dec 27 13:58 Tekken 3.srm
rwxrwxrwx 1 pi pi 128K Dec 27 13:56 tekken_3.mcr rwxrwxrwx 1 pi pi 257 Dec 25 20:57 Tekken 3.cue rwxrwxrwx 1 pi pi 657M Dec 25 20:57 Tekken 3.bin There is only 'card load' and it says : card load ok, if I use it. In Tekken 3 I do not see any option to choose card number or slot. I enabled second card, but it seems I still I can't see any changes.